![]() Windows Phone 7 is a cross between Windows CE 6.0 and Windows CE 7.0, so hopefully all of the exploit mitigations will be fully implemented and I can have fun bypassing them! Environmental differences: Visual Studio 2010 is required, as WP7 was released in 2010, but the Zune software is still required to unlock the device for development purposes. I really don’t want to write a debugger for a device that’s actively fighting to stay locked down on my Corona break ya’ll, sorry. Update: Everything in this article will remain the same, but I’m moving to the Windows Phone 7 for easier debugging and native app development. ![]() I plan to release content related to arm shellcode writing very soon to make up for this. This will be very helpful for Zune exploitation, but it will also take a large chunk of my time. Second, to prepare for my position this summer, I’m learning Android Linux kernel exploitation. I’ve written small, simple windows debuggers before, so this should be a fun challenge, but it will take a while. ![]() I can still build programs, but this means that I will have to write my own network based debugger. First, the OpenZDK Client for Debugging seems to have been erased from the internet. Update: Folks, I’ve encountered two issues that are going to delay the next part of this subseries by a bit. ![]() Windows Embedded Compact Exploit Development: Modern Exploitation ![]()
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